The Video Game Critic's
Philips CD-i Reviews S-Z

Last modified 2007/4/23.

The Video Game Critic rates games in comparison to other games for the system.
The overriding criteria is how fun the game is to play, although control, graphics, and sound are also taken into account.

Screen shots courtesy of The CD-i Home Page.

 Shark AlertGrade: C
Publisher: Philips (1993)
Reviewed: 2003/5/20
I've had a fascination with sharks since I was a little kid. I still enjoy watching those documentaries on the Discovery Channel, although they always downplay the danger of sharks, spouting useless statistics like "more people are killed ever year in steamroller accidents than by shark attacks". Whatever. If you have any interest in sharks at all, you'll like this educational CD called Shark Alert. It's like a comprehensive, well-produced documentary that's been chopped into specific categories you can browse through. By navigating the DVD-like menus, you can view information about feeding habits, shark history, hydromechanics, and reasons why sharks attack. Naturally my curiosity took me straight to the shark attack section, but there really isn't a whole lot to see. Most of the material is narration over still photos. There's an occasional small video clip, but in general the lack of video footage is disappointing. Even so, there's enough information here to keep you "surfing" for some time. I was especially fascinated by the tiny Pigmy Shark and the hideous Goblin Shark. The CD contains a full index of all the different types of sharks, and there's also a "Food Chain" section that lets you see what might happen if any layer of the chain were eliminated. A trivia game is tossed in, but the cartoonish presentation makes it more suitable for kids. Shark Alert serves its purpose as an informative tool, but it could have been better. © Copyright 2003 The Video Game Critic.
Check for Shark Alert on Ebay1 player 

 Space RangerGrade: NA
Publisher: Good Deal Games (2002)
Reviewed: 2003/7/22
Space Ranger is an unfinished and practically unplayable prototype. This side-scrolling shooter resembles Defender, except you are constantly moving forward over a red planet surface. The objects you encounter are large and detailed, and the explosions aren't too shabby either. The planet surface looks pretty realistic, but it's hard to tell how low you can fly before crashing into the ground. Naturally, most targets hover low to the ground. Space Ranger contains long lulls in the action and the control stinks, but at least the grinding guitar music is good. Still, only die-hard CD-i fans will find this disk of interest. © Copyright 2003 The Video Game Critic.
Check for Space Ranger on Ebay1 player 

 TetrisGrade: B-
Publisher: Philips (1992)
Reviewed: 2002/7/2

It's interesting to see the treatment that Philips gave this classic game for the CD-i. By incorporating moving video into the backgrounds and using soothing new age music, playing this game almost feels like a religious experience. The video backgrounds depict beautiful nature scenes of mountain streams, rocky beaches, or scenic waterfalls. I was very impressed with the music. I'm used to the bouncy little Nintendo tunes, but these peaceful rhythms grew on me. This version of Tetris offers some nice options including ten levels of play. It would seem nearly impossible to screw up the gameplay itself, but Philips managed to find a way. First of all, the actual game is played on a small vertical strip that barely covers a quarter of the screen. The game board, score, number of lines, and next piece are all crammed onto this small piece of real estate. The bricks are too small and there are no sound effects, even when you clear a row. But the game's biggest sin is the control. Instead of using the tradition method of pushing down to make the blocks move faster, a separate button is used. You'd think that using two buttons would be no problem, but it's easy to get confused. All in all, this is definitely the best looking Tetris I've played, but nowhere near the most fun. © Copyright 2002 The Video Game Critic.
Check for Tetris on Ebay1 player 

 TitanicGrade: NA
Publisher: Philips (1994)
Reviewed: 2002/7/2
This well-produced CD is not really a game at all, but an interactive documentary narrated by Patrick Stewart. I'm not a big Titanic fan, but I was both fascinated and haunted by this disk, which covers every aspect of the doomed ship in astonishing detail. From its construction to its rediscovery in 1992, it's all here. You can either watch the entire CD as one long documentary or view specific topics (or subtopics). There are thousands of images and video clips, and the overall presentation is superb. There are even timelines that let you trace the sequence of the ill-fated voyage. The many layers of menus are nicely organized and fun to peruse. Some screens even contain maps or diagrams that let you highlight areas of interest. Titanic is loaded with minor tidbits of information, most of which I found to be fascinating. Anyone with even a passing interest in the Titanic legacy will find this compelling. © Copyright 2002 The Video Game Critic.
Check for Titanic on Ebay1 player 

 Video SpeedwayGrade: F
Publisher: Philips (1992)
Reviewed: 2004/7/21
Holy mother of [expletive]! I had no idea how monumentally boring a racing game could be until I played this disgraceful piece of [expletive]. Video Speedway tries to be Pole Position with better graphics, but its plodding gameplay made me [expletive]ing nauseous! You get a first-person view of the "action", with the front of your car stretched across the entire bottom of the screen. Rotating shades of gray on the road and rudimentary scaling attempt to convey movement, but the sensation of speed is virtually nonexistent. You'll quickly attain your car's maximum speed, and even then it feels like you're moving at a snail's pace. The boring tracks are agonizingly long, and you are forced to complete an excruciating "trial lap" before every contest. The races themselves feature a bunch of look-alike cars that scale poorly and tend to jump around. They are hard to pass, and even a light bump causes your car to burst into flames, bringing the contest to an abrupt but merciful conclusion. The background includes skylines of New York, Paris, Geneva, and London, but the scenery looks so very distant. The audio includes a lot of annoying screeching sounds and sporadic guitar noise. I was really hoping Video Speedway would inject some arcade excitement into my Philips CD-i, but instead it just annoyed me to no end. © Copyright 2004 The Video Game Critic.
Check for Video Speedway on Ebay1 to 4 players 

 VoyeurGrade: B
Publisher: Philips (1993)
Reviewed: 2004/7/21
Rating: Adults Only (17+)
This semi-interactive, full motion video (FMV) took me by surprise. Upon loading it, I encountered a "lock out screen", and had to consult the instruction manual to get past it. How bad could this be for a 1993 title? Pretty racy as it turns out! Voyeur gets off to a fast start with a provocative video clip. Seen through a window, a hot babe in lingerie is handcuffing some guy to a bed! Voyeur doesn't contain any actual nudity or sex (that I'm aware of), but its subject matter is definitely adult-oriented, and there's quite a bit of profanity as well. The intriguing storyline revolves around Reed Hawke, the CEO of a large corporation who plans to announce his intention to run for president of the United States. By spying on his estate using a high-powered camera, you can view and record scenes and conversations between Hawke's family members and other guests staying in his mansion. Eavesdropping simply involves moving a crosshair over the windows until an eye, ear, or magnifying glass symbol appears, alerting you to something worth investigating. Voyeur's sharp-looking video clips are interesting to watch, and they reminded me of Night Trap (Sega CD). The game strings you along with sporadic scenes of sexy women in various stages of undress, which I forced myself to watch for the purposes of this review (you're welcome!). The video clips depict actors in front of nicely rendered, computer-generated scenery. As you listen to conversations and get to know the characters, the game draws you in. If you manage to gather enough evidence to implicate Hawke, you can notify the police and get him arrested, which is ultimately how you "win" the game. Robert Culp (wow, a legitimate actor!) does a fine job of portraying Reed Hawke, but some of the supporting cast performances are downright laughable. For a FMV game, Voyeur is not half bad. It's not the kind of game you'd want your wife to walk in on you while playing, but it's certainly entertaining enough. © Copyright 2004 The Video Game Critic.
Check for Voyeur on Ebay1 player 

 Zelda: The Wand of GamelonGrade: C
Publisher: Philips (1993)
Reviewed: 2007/4/23
Wand of Gamelon features the same exact gameplay as Link: The Faces of Evil, but this time you control Zelda herself. The game kicks off with corniest, most vomit-inducing animated introduction since, well, Faces of Evil. After persevering through that bunk, you'll find yourself moving a cursor around a well-rendered map while listening to music from an 80's workout tape (let's get physical!). Each of the diverse locations contains a relatively short side-scrolling stage where you'll fend off against spear-tossing ogres, stampeding wild boars, and rock-throwing octopi. You'll need to alternate between stages while collecting specific items that allow you to advance a little further in each. Wand of Gamelon's graphics aren't too shabby, with colorful scenery that appears to have been drawn with crayons. Sketchy animation and a poorly-designed controls however drag down the gameplay. Pressing diagonally initiates a jump, but you don't get much distance and there's little room for error. Accessing your inventory is done by crouching and pressing B, but this is problematic since B is also used for other functions, like opening doors. Consequentially, you'll sometimes try to attack a monster and accidentally leave the room! Initiating conversations is done by striking characters with your sword - not exactly intuitive! The game doesn't make much sense in general, with characters always mentioning people and objects you have no clue about. Wand of Gamelon is not a very good Zelda game, but for what it's worth, it did hold my attention longer than most CD-I titles. © Copyright 2007 The Video Game Critic.
Check for Zelda: The Wand of Gamelon on Ebay1 player 

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