Last modified 2007/4/23.
The overriding criteria is how fun the game is to play, although control, graphics, and sound are also taken into account. |
Screen shots courtesy of The CD-i Home Page.
| Mad Dog McCree | Grade: F | |
| Publisher: Philips (1993) Reviewed: 2002/7/2 | ||
| Check for Mad Dog McCree on Ebay | 1 player |
| Mario Hotel | Grade: C+ | |
| Publisher: Philips (1994) Reviewed: 2002/7/2 | ||
| Check for Mario Hotel on Ebay | 1 or 2 players |
| Merlin's Apprentice | Grade: D+ | |
| Publisher: Philips (1995) Reviewed: 2007/4/23 | ||
Philips really had a knack for making games that were completely devoid of fun. After wincing through this game's cheesy animated intro, Merlin's Apprentice reveals itself to be a loosely knit collection of puzzles. Unfortunately, these are the kind of puzzles that require you to use your brain, and that's a shame. Five types of mini-games are available, each with a selectable skill level. Being the conceited, know-it-all bastard that I am, I immediately cranked up all of the difficulty levels to "expert", and it took all of five minutes for me to set them back to "easy". Some mini-games require you to rearrange parts of the screen like a puzzle, and others force you to memorize various sequences (like that annoying Simon game except with graphics). Others simply involve "shooting" falling leaves by aiming a cursor and pressing the button. The one type of game I did find somewhat interesting involves decrypting codes engraved on a stone tablet by substituting letters for symbols. These puzzles have a certain "Wheel of Fortune" vibe, and they're pretty tough. If you're an intellectual gamer, you may enjoy the way Merlin's Apprentice taxes your cranium. But if you're like me and prefer to avoid using your brain when playing games, avoid this at all costs. © Copyright 2007 The Video Game Critic.| Check for Merlin's Apprentice on Ebay | 1 player |
| Mystic Midway Phantom Express | Grade: D- | |
| Publisher: Philips (1993) Reviewed: 2002/7/2 | ||
Here's a game that tries to be both irritating AND depressing, and succeeds on both counts. Phantom Express is a virtual amusement park ride that takes you through the various stages of life, including infancy, childhood, the teenage years, marriage, midlife, old age, etc. This bizarre and sobering game is played from a first-person point of view. Each stage begins with some nice looking roller-coaster ride eye candy, but the real action takes place in dark tunnels that flash all kinds of strange images in an attempt to evoke disturbing situations or bad memories. Depending on the stage, you might see rattles, report cards, teachers, bosses, divorce papers, or hearing aids. The shallow gameplay consists of moving a cursor around and "shooting" things for points. The control and collision detection are lousy, but the game is challenging enough. Ultra-annoying sound effects include people nagging you and saying all kinds of mean spirited things. Is this what the early CD games were really all about? Trying to make you feel bad? What a downer. © Copyright 2002 The Video Game Critic.| Check for Mystic Midway Phantom Express on Ebay | 1 player |
| Mystic Midway Rest In Pieces | Grade: C- | |
| Publisher: Philips (1992) Reviewed: 2003/7/22 | ||
In a complete departure from that other horrible Mystic Midway game (Phantom Express), Rest In Pieces is an old-fashioned shooting gallery where you aim at skulls, bugs, ghosts, and other creeps that pop up at random intervals. The only thing Rest In Pieces has in common with Phantom Express is the annoying fat guy who appears between stages to remind you how bad you're doing. The gameplay is simple as can be. You move a gun across the bottom of the screen, shooting at multiple tiers of targets. A hit usually results in a creepy animation and sound effect. For example, if you shoot the pirate skull he'll say something like "Shiver me timbers!". Sometimes gravestones move across the bottom of the screen to block you shots. Each stage requires a certain score to advance, and the stages are wildly uneven in terms of difficulty. Rest In Pieces is a nice break from the full motion video games that litter the CD-i's library, but it's still not particularly addicting. I was hoping for some eerie backgrounds but there's really not much to see, and the off-key carnival music makes you want to turn down the volume. Rest in Pieces is not bad but not good either. © Copyright 2003 The Video Game Critic.| Check for Mystic Midway Rest In Pieces on Ebay | 1 player |
| NFL Hall of Fame | Grade: C | |
| Publisher: Philips (1994) Reviewed: 2002/8/23 | ||
| Check for NFL Hall of Fame on Ebay | 1 or 2 players |
| NFL Instant Replay | Grade: A | |
| Publisher: Philips (1994) Reviewed: 2002/8/23 | ||
| Check for NFL Instant Replay on Ebay | 1 or 2 players |
| Name That Tune | Grade: D- | |
| Publisher: Philips (1993) Reviewed: 2002/7/22 | ||
| Check for Name That Tune on Ebay | 1 to 4 players |
| Palm Springs Open | Grade: C | |
| Publisher: Philips (1991) Reviewed: 2002/7/2 | ||
I had high hopes for this golf game, but despite its gorgeous digitized graphics, Palm Springs Open let me down. The eighteen-hole course is wonderfully photogenic, consisting of holes culled from several famous courses. The digitized golfers are nicely animated and even react appropriately to their shots. A two-man commentary team provides insightful and often humorous comments. If only the gameplay could live up to the presentation! But alas, this game is too slow and tedious. To set up your shot, you have to switch between THREE screens: the main view, the map (which provides the obligatory wind information), and the club selection screen. The controls that let you toggle between screens are slow, clunky, and non-responsive. Adding insult to injury, you can't even do anything until the commentators stop talking! Philips should have consolidated the screens and perhaps made use of more than one button! Once your shot is finally set up, it's hard to hit the ball without a pronounced hook or slice. I had a tough time judging my shots, even after repeated plays. And even if you mastered this game, it will still take forever to play thanks to the frequent pauses and load times. Palm Springs Open is a sharp-looking game, but the slow pace and frustrating interface ruin the fun. © Copyright 2002 The Video Game Critic.| Check for Palm Springs Open on Ebay | 1 to 4 players |
| Plunderball | Grade: C+ | |
| Publisher: Oldergames (2003) Reviewed: 2004/10/3 | ||
For a system that's badly lacking in arcade-style titles, here is a welcome new addition to the CD-i library. An intergalactic pinball game, Plunderball features multiple vertically-scrolling tables, each with several sets of flippers. The large metallic ball moves fast, and although the action does get choppy at times, the physics is respectable. Each section of a table contains easy-to-see targets and free-moving objects to aim for. The graphics are sharply detailed, and the crystal clear sound effects are equally impressive. Plunderball's main flaw is how it unwisely attempts to incorporate a convoluted background story in the form of short video clips that play when the ball gets "trapped" in certain spots. The clips are supposed to shed light on the table objectives, but it's rarely obvious how they correspond to the action on the table. The actors in the clips give a spirited performance, but the cheap-looking props and sparse backgrounds make them look downright silly. After watching a few of these, you'll quickly learn to hit a button to skip them. Another issue is the game's easy difficulty level. My very first game ran well over a half and hour, thanks to an excessive number of bonus balls and numerous "safety nets". Plunderball is in dire need of an options screen to let you crank up the difficulty and turn off those videos. As it is, Plunderball is flawed but not too shabby. © Copyright 2004 The Video Game Critic.| Check for Plunderball on Ebay | 1 to 4 players |
| Power Hitter | Grade: F | |
| Publisher: Philips (1992) Reviewed: 2002/8/23 | ||
| Check for Power Hitter on Ebay | 1 or 2 players |
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