The Video Game Critic's
Summer Game Review Special 2008

Updated June 15, 2008

Here are some of my summer game recommendations, including many that were suggested by readers. I was hoping to include some newer summer games like Lego Indiana Jones (Wii) and Uncharted: Drake's Fortune (PS3), but I'm still reviewing those and wanted to get this out. That's okay, because there are plenty of old games that beg to be played during the hot summer months. Check 'em out.

Outrun (Sega 1991)
System: Genesis
Grade: A
This is a remarkably faithful translation of the arcade hit Outrun. Gamers must have been thrilled with this in 1991! Your red convertible consumes a considerable chunk of the lower screen, and comes complete with working taillights and a blonde in the passenger seat. As you cruise down the highway you'll weave around smoothly-scaling cars, jeeps, and trucks. The excitement level elevates as you try to reach the next checkpoint before the timer runs out. The road branches into many scenic locations, giving the game substantial replay value. The controls are simple enough, and the sense of speed is impressive as you cruise around curves and over undulating hills. Major collisions are quite a sight as your car goes into a roll and the passengers bounce along with it. But it's Outrun's scenery that really steals the show. From the desert sands to forests to ancient ruins, each stage features rich color schemes and unique landmarks like trees, signs, stores, and windmills. You simply will not find another Genesis game that makes better use of color - this game is gorgeous. The best stage of all is the opening stretch where you race alongside a sunny beach. If those bright sands, palm trees, cumulus clouds, and deep blue skies don't put you in the mind of summer, then there is no hope for you. Outrun's visual flaws are limited to a choppy-looking beach and clouds that sometimes look like a frickin' tidal wave coming over you! The soundtrack's pleasant tunes convey a carefree, tropical vibe. Long-time fans should recognize titles like "Splash Wave", "Passing Breeze", and "Magical Sound Shower". And be sure to check out the cool stereo effects whenever you pass a car! Simple to play and easy on the eyes, Outrun is arcade racing action at its best.
Check for Outrun on Ebay

Wave Race 64 (Nintendo 1996)
System: Nintendo 64
Grade: A-
With its simple gameplay, beautiful scenery, and superb water effects, Wave Race 64 is one of the most appealing titles available for the Nintendo 64. Its eight distinctive courses include a sunny beach, a serene lake, and an industrial port. There's even a "sunset" course where you race on an ocean of orange Kool-Aid! The choppiness of the water varies between courses, and hitting a large wave at the right angle can send you high in the air (sweet). Wave Race's foamy water and splashing sound effects are so realistic that you can almost smell of the salty water of the beach and the raw sewage of the port. The controls are absolutely terrific, and I'm glad because serious skill is required to weave in and out of the colored buoys (miss too many and you're disqualified). It's possible to perform tricks, but they seem a bit pointless really. The one-player championship mode is addictive as hell, and the two-player split screen also very nice. The main problem with Wave Race 64 is its annoying announcer, who never has anything interesting to say, and will not shut up. Get used to hearing him shout the same words over and over: "Good!! Nice!! O-kay!! Okay!! Maximum Power!! Okay!!" Despite having a full options menu, there's no way to shut up that frickin' idiot. Despite this unfortunate audio flaw, Wave Race is a fantastic water racer and a must-have for all serious Nintendo 64 fans.
Check for Wave Race 64 on Ebay

Far Cry: Instincts (Ubisoft 2005)
System: Xbox
Grade: B+
At its core, Far Cry is a standard first-person shooter, but its effective use of lush jungle environments make it feel like much more. You feel as if you're immersed in a completely different world (unless of course, you're playing it in the jungle, which is unlikely). Despite being set on a tropical island, you'll have no problem locating your next objective. There are clearly marked dirt paths and roads, and your movement is actually constrained by "walls" of thick foliage. It doesn't take long to discover the joys of lurking in the scenery, creeping up on enemy soldiers, and employing guerilla tactics. Once you get the hang of setting traps, crawling under huts, or sniping from guard towers, Far Cry is as fun as any first-person shooter you've ever played. This is the game Metal Gear Solid 3 wanted to be. The frequent driving sequences are exhilarating as you bust through barricades and swerve around falling trees with missile-launching helicopters in pursuit. The beautiful palm trees, clear blue skies, and reflective rivers are very easy on the eyes, although the plants look a bit sparse and chunky up close. The jungle sound effects are nothing short of fantastic. Unfortunately, each loud explosion is followed by a high-frequency hum that lasts a few seconds. This is meant to simulate "ringing" in your ears, but it's actually headache inducing! The voice acting is professional, although the dialogue is laced with profanity. The simple storyline takes a dramatic turn once you become injected with a serum, giving you primal, super-human abilities. Far Cry is a satisfying shooting experience that kept me coming back for more, but it's not perfect. Although the framerate remains smooth at all times, grass often appears to "grow" before your eyes as you approach new areas, which looks odd. On more than one occasion I became stuck in some scenery and had to restart at the last checkpoint. And while the game encourages stealth action, enemies tend to be hypersensitive to your presence, making it hard to carry out sneak attacks. I love the simple control scheme, but the lack of an "action button" can be frustrating when you want to do something simple like open a door or speak to a civilian. There's a nice four-player split-screen mode, but the expansive environments and worthless radar displays make it hard to locate your opponents. As a single player experience however, Far Cry is the most enthralling Xbox game I've played in recent memory. If you detest first-person shooters, this probably won't win you over, but if you enjoy them to any degree, you'll absolutely love Far Cry Instincts.
Check for Far Instincts EbayAmazon

Kings of the Beach (Ultra 1988)
System: NES
Grade: A
I've played a lot of volleyball games in my time, and Kings of the Beach is the best classic volleyball game! Its graphics are terrific, with scenic backdrops and well-defined players. Okay, one guy looks like he's wearing a diaper, but work with me here. A brilliant control scheme lets you spike, block, and even dive for the ball. One problem that plagues many volleyball games is the ability to get your player into proper position to hit the ball. Kings of the Beach addresses this issue by stopping your player once he's moved into the correct spot, and that makes all the difference in the world. There's even a training mode to help you learn the moves. Volleyball is all about teamwork, and this game makes it easy to cooperate. Grab a multi-tap to form teams, or join forces with a friend to challenge a CPU-controlled team! Kings of the Beach is easy to play, but mastering it is another story, and the CPU opponents are no joke. So if you're in the mood to run around in the sand and spike a ball into somebody's face, Kings of the Beach is your game.
Check for Kings of the Beach on Ebay

Shark! Shark! (Mattel 1982)
System: Intellivision
Grade: A
Sharks have fascinated me since my childhood. I'd pretty much buy any game with "shark" in the title; so one with "shark" mentioned twice (with exclamation points no less) is clearly a "must have". Over time this underrated game has become one of my all-time favorites. Perfect to play on a hot summer day, the action takes place in the cool blue depths of the ocean, where you control a tiny yellow fish. Other fish of all shapes, colors, and sizes swim across the screen as crabs and lobsters creep through the swaying seaweed below. Your goal is to consume other fish of lesser or equal size, which gradually increases the size of your fish. Ominous tones indicate the approach of the large, menacing shark. He's an intimidating adversary, but he can be defeated. If you nip at his tail enough times, he will eventually die and sink to the ocean floor. But don't toy with him - the shark will turn and snap you up in a heartbeat! As your fish grows bigger and more powerful, you become a larger target for other creatures like jellyfish and seahorses. Other fish will also eat each other, and shellfish even jump up to grab low-swimming fish. It's a challenge to grow your fish to full size, and after you die you return to your original size. The game is enormously fun and addicting, thanks to intuitive controls that allow you to dash ahead or stop on a dime. Audio effects include realistic bubble sounds and harmonized music. Shark! Shark! is a killer game, and it even features a two-player simultaneous mode.
Check for Shark! Shark! on Ebay

Hydro Thunder (Sega 1999)
System: Dreamcast
Grade: A
This "launch title" (released on the same day as the system) is my favorite Dreamcast game of all time. Hydro Thunder is pure arcade bliss, with eye candy galore, simple controls and some of the most exhilarating gameplay you'll ever experience in a video game. Imagine an amusement park water ride that moves at the speed of a roller coaster, and you'll start to appreciate what Hydro Thunder has to offer. This racer features 13 power boats and 14 astonishing tracks. From the exotic jungles of the Lost World, to the gigantic ice formations of the Arctic Circle, to the majestic ancient ruins of the Greek Isles, each track is magnificent in scale and full of surprises. Complimenting the smooth graphics is a dramatic musical score and some hilarious sound effects. The intuitive control scheme makes it easy to maintain control even as your boat is careening down rapids at high speeds. Large floating icons provide turbo, and using your turbo power efficiently is key to winning. Numerous ramps allow for plenty of opportunities to catch big air, and your stomach will drop as you go over huge waterfalls, some over 400 feet tall! A split screen mode allows two players to race head-to-head, and while it's a step down in terms of speed, it's still a lot of fun. Two minor complaints are the lack of a restart option and an automatic save. But all in all Hydro Thunder truly delivers on the promise of the Dreamcast.
Check for Hydro Thunder on EbayAmazon

In The Hunt (Sega 1995)
System: Saturn
Grade: B+
Perhaps one of the most underrated shooters for the Saturn, In The Hunt was largely ignored in 1995, probably because it was released at a time when 3D games were becoming the rage. But I like In The Hunt - I like it a lot. The layered 2D graphics remind me of some of the better 16-bit shooters, but they were never this intense. The sprites are huge, the animation is outstanding, and the destruction quotient is right up there. Your yellow submarine shoots torpedoes forward (rapid-fire), fires missiles overhead, and drops mines below. Projectiles leave bubble streams in their wake, and huge splashes ignite the water surface as chain reactions create havoc below. While most of your foes are underwater, you can also surface to shoot ships, planes, and even buildings. Structures standing above the waterline collapse in a heap into the water below. Destroy a train bridge and watch the train cars crash into the depths! Awesome. The graphics are gorgeous and the action is intense. The electronic music isn't remarkable, but it did bring back fond memories of my Genesis days. The main problem with In The Hunt is slow-down - it's too bad to ignore, and it nearly ruins an otherwise terrific two-player simultaneous mode. Also, I don't like how your score inexplicably does not reset after you continue. Otherwise, In The Hunt is an amazing shooter that's in a league of its own.
Check for In The Hunt on EbayAmazon

Frogs and Flies (M-Network 1982)
System: Atari 2600
Grade: A
With its charming graphics, innovative controls, and head-to-head gameplay, Frogs and Flies is one of the Atari 2600's best kept secrets. Each player controls a small frog who can hop between two lily pads on the bottom on the screen. The control scheme is both unique and effective. By pushing and holding the joystick for a few moments, you control both the angle and distance of your frog's jump. When you miss the lilies and splash into the water, your frog to automatically swims back to a pad. Pressing the fire button flicks your frog's sticky tongue, allowing him to snag the blocky but tastey flies buzzing overhead. Each fly is worth two points and the frog with the highest score by nightfall wins. The fly movements are erratic, and it's always satisfying to snag one just before your opponent can reach it. The scenery is blocky but conveys a cozy pond environment, complete with plants lining the edge and tree branches hanging overhead. As the sky darkens, the action becomes more competitive and intense. At the game's end, a fly pulls a "The End" sign across the screen, and crickets can be heard chirping in the background. My friends and I have a blast with this game, and there's a surprising amount of trash talk. Frogs and Flies also appeals to women, and is one of the few M-Network games that supports solo play.
Check for Frogs and Flies on Ebay

Super Mario Sunshine (Nintendo 2002)
System: GameCube
Grade: A-
It's always a joy to play a brand-spanking new Mario game, and Sunshine radiates with all the magic and charm we've come to expect from the pudgy plumber. It's not revolutionary like Super Mario 64 (N64), but Sunshine still provides some remarkably fresh platform action. The storyline revolves around a Mario look-alike who has vandalized the beautiful Isle of Delfino. Unjustly charged with the crime, Mario is sentenced to clean up the island with the help of a high-powered, water-spraying backpack. This innovative device really adds a whole new dimension to the standard platform fare. It's a blast to hose off nasty sludge, and you can even turn the nozzle on your foes! The water pack has a surprising number of other uses as well, like turning windmills from afar, rocking yourself on a giant swing (this one actually gave me motion sickness), and even functioning as a jet pack (by aiming the nozzles down)! In terms of graphics, Sunshine boasts the best water effects to date, including some amazing reflections. The Isle of Delfino is a tropical paradise that rivals the lush environments of Sonic Adventure (Dreamcast) and Jack and Daxter (PS2). The music is wonderful, and many sound effects are throwbacks to classic Super Mario titles. You can save you place at any time, and the game has a reasonable learning curve. And last but not least, Yoshi is back! What more can you ask for? Well, a better camera system for one thing! You'll need to wrestle with it constantly, and sometimes even a simple jump can be difficult to execute due to the awkward camera angles. I'm also not a big fan of the new "triple jump" move. Nevertheless, Mario Sunshine is too innovative and fun to let the minor flaws like those rain on the parade.
Check for Super Mario Sunshine on EbayAmazon

Ecco the Dolphin (Sega 1992)
System: Genesis
Grade: B
Ecco the Dolphin was critically acclaimed in 1992, and hailed as the first of a new breed of games that would eschew violence in favor of constructive, thought-provoking gameplay (Ha!). Ecco is more puzzle game than arcade game, with spectacular water effects and a brilliantly colorful undersea world. Your dolphin's movement is silky smooth, and swimming around in the open sea and jumping out of the water is fun in of itself. The goal of each stage is not immediately apparent, but you'll discover hints by "talking" to other sea creatures you encounter. You'll open passages, save other dolphins, avoid deadly sharks, and eventually destroy an "ancient evil" in the grand finale. Your 25-stage journey will even take you through back through time to the lost city of Atlantis. It's fun to see what each new stage has in store. The difficulty level is ideal, providing plenty of challenge but little in the way of frustration. A password is provided at the end of each stage. In addition to its gorgeous graphics, Ecco's music is also amazing, with sometimes ominous yet mostly relaxing undersea tones. Action-oriented gamers may find Ecco a bit tedious, but ultimately this is a very satisfying adventure.
Check for Viva Pinata on EbayAmazon

T&C Surf Designs (LJN 1987)
System: NES
Grade: C+
What the heck is T&C Surf Designs, a line of summer clothing? Whatever it is, I've talked to several people who have fond childhood memories of this cartridge, which offers both skateboarding and surfing action. This is an ideal game to play on a hot summer day. Skateboarding is easily the highlight, as you cruise down a boardwalk while jumping over obstacles and collecting coins. It seems like every time you play you advance a little bit further. Surfing, on the other hand, isn't as enjoyable due to its hard-to-grasp controls. Just remaining upright on your board for more that a few seconds is a major feat. Fortunately the two games can be played separately, allowing you to forgo the surfing if you can't get the hang of it. T&C features appealing, bright beach graphics, and the background music is a lot of fun to listen to. There's a two-player mode, but it's alternating only. On the whole, T&C Surf Designs is not great, but gets by on its sunny graphics and addicting skateboarding action.
Check for T&C Surf Designs on Ebay

Pitfall 2 (Activision 1982)
System: Atari 5200
Grade: A
There aren't many adventure games for the Atari 5200, but this sprawling jungle romp is pretty much all you need! Pitfall 2 looks and sounds nearly identical to the 2600 version, but that's not necessarily a bad thing. You'll explore deep underground caverns, swim in rivers, and encounter all sorts of exotic creatures including monkeys, birds, and electric eels. From what I understand, there's an enormous hidden area that's exclusive to this 5200 version. Unlike the first Pitfall game for the 5200, there are no control problems to contend with. Pitfall 2 is fascinating and fun, but I must admit a "duck" button would have been a really good idea. The game employs checkpoints, and was one of the first to do so. Pitfall 2 is one Activision classic that truly shines on the 5200.
Check for Toejam and Earl on Ebay

Finding Nemo (THQ 2003)
System: Playstation 2
Grade: C
This game is fine to play on a lazy summer afternoon, but I couldn't find much to get excited about. The storyline faithfully follows the film, so you'll be able to control Dory and Nemo's dad in addition to the loveable clownfish himself. Although the stages are rendered in lush 3D, about half of them employ an old school, 2D style of play as you dodge enemies, avoid traps, and traverse maze-like reefs. It's also possible to hide in coral and attack enemies with bubbles. In the 3D stages, you typically swim through rings while moving toward or away from the screen. Man, I really got sick of those after a while. This game has a way of taking a cool concept, like outrunning a Great White Shark, and absolutely beating it to death. I have never been so happy to see puzzles, which occasionally break up the monotony. My favorite stage of all involves finding a series of fish hiding in an aquarium. Finding Nemo's colorful graphics are gorgeous as you'd expect, rivaling the clips shown from the film (and there are many). The fish swim in a fluid manner and the backgrounds are scenic yet unobtrusive. This is certainly one of the better-looking games I've played on my PS2. The controls are perfectly good, and a superb orchestrated soundtrack ranges from tranquil to intense. Stages are reasonable in length, with frequent checkpoints. The difficulty is easy, although collecting all of the bonus items can be a challenge. There are no glaring flaws with Finding Nemo, but I found myself growing weary of it about halfway through. Younger kids and Nemo fans can safely bump up the grade by one letter, but those looking for some excitement should look elsewhere.
Check for Finding Nemo on EbayAmazon

Frogger (Official Version) (Starpath 1984)
System: Atari 2600
Grade: A+
Since I gave the Parker Bros. Frogger an A, I have no choice but to give this one an A+. This "official version" absolutely blew me away with its arcade graphics, challenging gameplay, and melodic soundtrack. The objects are large and colorful, and your frog actually looks like he's hopping when he moves. All of the elements of the arcade are here - including the swimming otter. You get seven lives, but you'll go through them quickly. There are one and two-player modes, and the difficulty switch settings let you determine if you can float off the sides of the screen. But what really stands out about this Frogger is its high quality, catchy music. There are several fine songs that play during the game, one after the other. It's a shame that this excellent arcade translation remains relatively obscure. You'll need to find it on a Starpath tape, or better yet, the "Stella Gets A New Brain" CD.
Check for Frogger (Official Version) on Ebay


Return to The Video Game Critic's Main Page.

© Copyright 1999-2008 The Video Game Critic. The reviews presented on this site are intellectual property and are copyrighted. Any reproduction without the expressed written consent of the author is strictly prohibited. Anyone reproducing the site's copyrighted material improperly can be prosecuted in a court of law. Please report any instances of infringement to the site administrator.